Learn the math behind the tricks, then perform in a magic show. Become a mathemagician! Not all magic tricks require sleight
of hand – some are based on science and math. Mathematical magic
tricks will be demonstrated and then we'll investigate the math behind
them. Campers will learn to perform the tricks, and practice them on each
other. On Friday, parents & siblings are invited to come at 11:15
for a magic show performance. The areas of math we'll explore include
arithmetic, number bases, algebra, topology, and probability. Campers
should be able to add, subtract, multiply and divide whole numbers, and
understand fractions.
Create and investigate 2-D and 3-D mathematical art. Create drawings and sculptures in 2 and 3 dimensions –
tessellations, unit origami, fractals,
Break the code! Become a spy or detective! Campers will encounter many different codes and ciphers, and techniques for decoding and deciphering. We’ll construct some coding devices, exchange secret messages, and engage in mathematical analysis. Most of the areas of mathematics involved – number theory (prime numbers and modular arithmetic), matrices, angles, frequency distributions – require only whole number arithmetic skills.
Exponentials and logarithms are extermely important and non-intuitive subjects that students generally don't encounter in math classes until Algebra II, but which can be understood conceptually, with a hands-on approach, much earlier. As the quote indicates, an understanding of interest can promote savings and prevent a lifestyle of debt. In addition to its practical value, this camp wil be fun - we'll play games, including both Cash Flow 101 and Cash Flow 202, do puzzles, and create related crafts projects.
Mathletics
Play and analyze games, then make your own. In the process of playing and analyzing a variety of games, we'll study some of the principles of game design, with the goal of each camper creating his or her own game by the end of the week. The areas of math investigated include probability and game theory. Note that although the ideas are applicable to video games, the orientation of the camp is non-electronic. May include visits from professional game designers.
Recommended for Grades 7-10 The concept of infinity is both intriguing and accessible to kids way before they encounter it in a calculus class. We'll play with sequences and sets, fractals, different types of infinity, and more. Although this is the most theoretical camp, it will also include related games and art projects. In consideration of the cost of storage space in Santa Barbara, we promise that your child will bring home only a finite number of finite-dimensional projects. Campers should be able to easily add, subtract, multiply and divide whole numbers, fractions and decimals, and be infinitely curious.
Recommended for Grades 3-7 The concept of prime decomposition is the most important
concept of elementary school mathematics. Its mastery is the best preparation
for junior and senior high school mathematics. In this camp, students
will become very familiar with it and related concepts about factors,
mainly through playing games.
New in 2015! The Star of David symbol, also known as a regular hexagram, has been used by a variety of cultures in the past millennia and, in this camp, will be used as a portal into a variety of topics. Its geometry leads to fascinating constructions, tessellations, and even fractals. Hands-on projects include origami as well as puzzles and games. Related mathematical topics, such as calendars and braids, may be included.
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